Error 999: Using Feedburner RSS Feeds for your Yahoo Pipes

I have a couple of RSS feeds which are a mashup of multiple RSS feeds using Yahoo Pipes, and to be able to track their usage I utilize Feedburner. But lately all of these Feedburner feeds were not updating.  Feedburner returned “Error getting URL: 999 – Unknown” with HTTP Error code 502, though the Yahoo! pipes source feed was valid RSS (even using the recommended services listed over on the pages of feedburner).

This happened after the migration of Feedburner accounts to Google accounts and the recent redirects to feeds2.feedburner.com urls.

All attempts troubleshooting feedburner failed (incl. to resync the feed). In case you recently created a Feedburner feed which sources Yahoo Pipes -> check if it is working.

Update: DON’T move your Feedburner feeds to Google accounts if the original source is Yahoo Pipes:

If you use Yahoo! Pipes as the “Original Feed,” or content source, for one or more FeedBurner feeds, and you haven’t already moved over to a Google Account, please postpone moving it (for now).

We are working directly with Yahoo! to restore Google-hosted feeds’ access to Pipes as soon as possible, but until this fix is in place, FeedBurner feeds with Pipes sources moved to Google will stop working properly.

Update 2: As of today (Feb. 1, 2009 – Sun.) the feeds seem to have re-started to work as normal. No post/news yet on the official Feedburner Blog.

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Instant Messaging: Global Market Share – July 2008


There are a lot IM networks/services out there and almost every country has a favorite one (almost like social networks/community) which has the highest penetration.

The folks at EQO used their IM network to investigate on the use of IM services by country, check out Global Instant Messaging Market Share – Open Data:

It seems almost unfathomable that there can be networks with active accounts numbering in the 100 MMs to billions and total accounts certainly in the billions for which there is no detailed public market share data.

Based on EQO’s IM interconnect capability we’ve been able to take a look inside the major IM networks to see the competitive landscape and broken down the stats by country – and like any good disruptive player we thought the data should be public.

Some results from the report: AIM: USA (36% market share); GTalk: India (35%), Japan (26%) and South Africa (26%); Yahoo!IM is faved by India, Indonesia and Saudi Arabia (>50%-70%);  ICQ is strong in Germany (44%) and Russia (56%).

Very, very interesting data if you need to do some research on IM services and worldwide usage. You will miss some networks in this report though, e.g. they don’t connect to Skype – so no numbers about this service.

Do you have further insights and information about the IM market? Let us know in the comments!

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Open Source Film Making: Star Wreck Studios – Wreck-a-Movie – Sauna & Iron Sky

Great post over on Venture Beat about a collaborative film making project using a community to help making a full feature movie without the big budget available in Hollywood, called Star Wreck Studios builds permanent community for collaborative movie making:

If you’ve heard of the movie Star Wreck, then you’re already familiar with Star Wreck Studio’s operating procedure: Take a community of thousands of online movie-making buffs, and have them collaborate on a feature-length film.

Star Wreck, a $20,000 film, is said to be the most popular internet-created feature film of all time, with eight million downloads all around the world. At first the film was distributed free online, and eventually it was distributed by Universal Pictures as a premium DVD.

But the folks behind Star Wreck — Star Wreck Studios, based in Tampere, Finland — want to be more than just a one-hit wonder. They’ve now built up a permanent community site for their movie-making collaborators. The community’s called Wreck-a-Movie, and it’s already hard at work on two new film projects: A science fiction comedy about Nazis on the moon, Iron Sky, and a horror film called Sauna. On Wreck-a-Movie anybody interested in film can join the community and make plot and music proposals and comment on scenes.

This is the preview of the Star Wreck movie – Imperial Edition:

[kml_flashembed movie="http://flash.revver.com/player/1.0/player.swf?mediaId=126281" width="500" height="400" wmode="transparent" /]

And the venture beat post goes on with:

Star Wreck Studios compares its film projects to social networking and internet copyright-modifying movements such as Creative Commons. The intent is to create productions that are “clean” from a copy right perspective. That’s why the crew behind Wreck-a-Movie considers Creative Commons (CC) licensing to be very important, and Star Wreck Studios has John Buckman, one of the thought leaders on the use of CC in business, as chairman of the board.

Star Wreck Studios isn’t just about collaborative movie making, it’s also about collaborative movie viewing. It expects to use mobile technology, not only to view the content, but to create interactive experiences for its audience. For example, if you’re watching a horror flick, as a part of the plot, your phone rings, and when you answer, the person on the other end of the line is the main character of the movie.
“Because of the connected nature of mobile phones there are a lot of opportunities to do things like that. AppleTV, PlayStation 3 and mobile phones are all connected,” says Peter Vesterbacka, a cofounder and board member. He is also a cofounder of the global networking event Mobile Monday and a serial entrepreneur.

Check out the project and films realized using collaborative film making and online community efforts to drive the production of films.

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Web Programming: Data Portability – Gnip & OpenSocial

Data portability is a topic which is becoming more and more important, prominent example is OpenSocial from Google. OpenSocial allows you to build apps/widgets for many big social networks out there, based on one API (OpenSocial). This helps the developer of an app to make it available for all supported platforms without the need to re-write it for every social network/online community out there.

A different approach is the one from Gnip. They want to act as a data stream coverter, providing you with data from many services in the format most appropriate for your app. Below you find the services offered by them (or what they will offer soon):

Gnip Notifications Data Consumers: Poll for new data the moment it exists. Avoid throttling & decrease latency from hours to seconds.
Data Providers: Reduce API traffic by an order of magnitude while increasing distribution through aggregators.
Gnip Polling (soon) Offload API and RSS polling to Gnip and receive full content updates via your preferred protocol (REST, XMPP, ATOM, etc).
Gnip Transformation (soon) Receive standardized cross-service XML markup and turn integrating with new APIs into a plug-and-play experience.
Gnip Identification (soon) Let Gnip offer suggestions for your users’ profiles through a variety of identity discovery mechanisms.

This is an basic overview of their service (from Gnip’s site):

They support many well known services, in which data streams you can hook into as an application developer, among them are e.g. MyBlogLog, Flickr, Identi.ca, Twitter, etc.

Chem them out at gnipcentral. Do you have some experience with this service or are you thinking about using it? Let us know and leave a comment.

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Amazon.com unbox – watch now: Instant video streaming is coming to PC and Mac

watch nowAmazon.com has opened up the second round of the beta phase for its unbox instand video streaming service called “watch now”. The unbox service enables you to rent and buy movies and TV shows from amazon through a download to your PC without the need to get the DVD shipped to you, or going to a DVD rental store. The amazon-unbox watch now feature is an additional way from amazon-unbox to make the service more attractive, allowing you to start watching instantly (the video gets streamed to your computer). You will need at least a 0.5Mbps DSL (down stream) connection to be able to use the service.

As of this morning they are still alowing new sign ups, but space is limited. Just go to the Amazon.com unbox page and on the upper, right hand side you’ll find the link (picture to the left) to sign up for the test.

I’ll be testing the service and will post an update on my findings.I am very curious to see how it will work on PC AND (!) Mac, as it was PC, Tivo, Xbox only before. You need the latest Flash version (v9) for your computer to be able to use the new watch now feature. The good news is that you also be able to continue to download movies (e.g. after buying them, not only renting them for a day…) and store them locally on your harddrive (this remains a PC & Tivo only feature).

Check out the new amazon unbox service and watch now!

Have you been using the Amazon unbox service before, in the incarnation of a video download service?

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TV: Dr. Horrible’s Sing-Along Blog on Hulu.com or iTunes

I have been missing out on this completely, so for everyone who is in the same boat, check out http://drhorrible.com:

Aspiring super-villain Dr. Horrible (Neil Patrick Harris) wants to join the Evil League of Evil and win the girl of his dreams, but his nemesis, Captain Hammer (Nathan Fillion), stops him at every turn in this three-part musical.

I have also embedded the full episode below (it might be geo-restricted, and for US IPs only):
[kml_flashembed movie="http://www.hulu.com/embed/Z4kt7M5Uta51JuIDJV6HeQ" width="520" height="300" wmode="transparent" /]
I had some problems embedding the episode using the Hulu embed code. Hope you are able to see it here on my blog. If not, head over to Hulu or
get the episodes via iTunes. Check ’em out and enjoy!

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Twitter: Do you have a Twitter counter on your website?

Everybody knows the famous counter from feedburner.com to show (off) how many people are (approximately) reading your blog. Based on the idea of counter and stats is a new tool called “twittercounter”, doing the same kind of counter for the advanced micro-blogger, or twitterer. The service is providing not only an embeddable counter for your homepage, but also some stats. Here are their current stats, about their own account on twitter.com:

We now track 277,753 unique Twitter accounts.

Yesterday we generated 284,821 counters.

In total we generated 16,524,230 counters since we started tracking.

And below you’ll see the counter preview (several display options exist) of the embadable counter for your webpage or maybe your Online community page:

And a little history of their followers of the last time:

Are you already the proude owner of a Twitter counter for your homepage? I am working on mine, mostly I still need 100000 of people following me to make it worth displaying on my site:)

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Software development: Sooo many methodologies

Dev Process
Dev Process, from Chet Haase's Blog

A friend just pointed me to this older blog post by Chet Haase (his blog), titled Crystal Methodology. He is describing different methodologies of how to develop software and has some interesting twists added to every single one.

One example excerpt:

Scum

In the Scrum development model, the focus is on short iterations and constant communication. The Scum model, however, focuses on the individual. In particular, each engineer works completely on his or her own, producing code at an alarming rate. Changes are integrated and merged willy-nilly, causing untold breakage due to the complete lack of communication. At each fault, the offending code, putback, and engineer are indentified as scum and are tossed out of the project (this step is called “Hack-n-rack”). The resulting code and team are thereby better over time, having weaned out the weak members through natural selection. As it’s inventor, Dr. Feen Bookle, PhD, Mrs, QED, JRE, said at its unveiling at the Conference On Terribly Important Academic Philosophies and Theories on Software Process Methodology Discoveries (CTEAPTSPMD), “Scum will always float to the top. Skim it off and you’ve got just the juicy bits left. Plus the bottom-feeders.”

If you spent hours, days, week or years in the field of software development, so basically spent your life with developing software, you will really enjoy this read! 🙂

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Recession advertising: Is your startup on the right track?

 Are you a startup in the Online advertising business? The econnomy is in a very shaky state and many companies think about their future.

This is what the Google Trends graph looks like for the search term “recession”:

Google Trends - Recession
Google Trends: term “recession” in searches and news.

I found a great article on “Futuristic Play by Andrew Chen” called Online advertising during a recession: 5 key trends for ad-based startups

Ultimately, the dynamics here are complex and uncertain, but here some of the key trends worth watching if you’re an advertising-based startup:

  1. Accelerating movement of offline to online ad spend
  2. Brand areas weak, direct response will be less affected
  3. Weak areas to watch: Video, social networks, communication, etc.
  4. Rise of direct-to-consumer revenues?
  5. Timing is everything

A very interesting read, lots of good facts and links to other articles in there. Another good source with tips and advices is the article on folio called Selling Advertising in a Recession – How to convince marketers now is a good time to buy.

There could be a recession coming—or not—but some advertisers are behaving as if one has already started. Responding to media buyers looking to cut ad budgets has become a priority.

Let me know what your strategy is and if you have other great articles covering this topic.

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World of Warcraft: New potential through tapping Offline world

Jusr saw this over on GigaOM and I have to say I really love this great post titled:  Real World of Warcraft: Is Offline Part of the Plan?

A real-world MMO has one more advantage: Revenues. The opportunities for sponsorship, or for driving players to real-world locations to make real-world purchases, make Blizzard’s current revenues look tiny by comparison.

I think the Offline world is often overlooked when it comes to Online worlds and social media sites and the fact that it is very impotant to link the On- and Offline worlds together, let them interact.

Some of this is certainly happening with e.g. Facebook, Google, Yahoo! [… you name it] dev events, but why not for “everyone”, the normal user?

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